Algorithms and Publications on 3D Object Tracking
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Updated
May 16, 2024 - C++
Bukkit is a Minecraft server modification software and API, and while the original project itself is stale, forks like PaperMC and Spigot are actively maintained, and most plugins and servers use some variant of Bukkit.
Algorithms and Publications on 3D Object Tracking
Efficient adaptive non-maximal suppression algorithms for homogeneous spatial keypoint distribution
This is my paper "Correction of single circular fisheye image" related program code
(latest updates and bug fixed) DISN: Deep Implicit Surface Network for High-quality Single-view 3D Reconstruction
This repository intends to enable autonomous drone delivery with the Intel Aero RTF drone and PX4 autopilot. The code can be executed both on the real drone or simulated on a PC using Gazebo. Its core is a robot operating system (ROS) node, which communicates with the PX4 autopilot through mavros. It uses SVO 2.0 for visual odometry, WhyCon for …
Patch-base progressive 3D Point Set Upsampling
Modular Tracking Framework
🏡🖨 An App which converts your minecraft .schematic files to blueprints for papercraft
TWINE: An Embedded Trusted Runtime for WebAssembly. This is the repository that contains the source code of Twine and the related benchmarks.
CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"
工程师的自我修养
Initialize / Fill C++ array fast - O(1) time with only 1 extra bit of memory.
Ivo - a free software for unfolding 3D models and papercrafting
A reference implementation of ”Rendering transparent objects with caustics using real-time ray tracing“ using Unreal Engine 4.25.1.
MuNES: Multifloor Navigation Including Elevators and Stairs
Instanced rendering of massive CAD models using shape matching
A Simple Algorithm for Minimum Cuts in Near-Linear Time (SWAT '20)
Created by Nathan "Dinnerbone" Adams
Released December 22, 2010