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Pull requests: bevyengine/bevy
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Fix error in volumetric fog shader
A-Rendering
Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Fix atan2 docs
A-Math
Fundamental domain-agnostic mathematical operations
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
Move Entities, components, systems, and events
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
clone_entity
commands to EntityCommands
A-ECS
Turn on GPU culling automatically if the target platform supports it.
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16670
opened Dec 6, 2024 by
pcwalton
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Fix scaling for UI debug overlay
A-Dev-Tools
Tools used to debug Bevy applications.
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Added Entities, components, systems, and events
C-Feature
A new feature, making something new possible
D-Unsafe
Touches with unsafe code in some way
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Uncontroversial
This work is generally agreed upon
with_component
to EntityWorldMut
, DeferredWorld
, and World
A-ECS
#16668
opened Dec 5, 2024 by
bushrat011899
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fix tiny copy-paste mistake in Rendering and layout for characters
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
bevy_text::font_atlas_set
A-Text
#16667
opened Dec 5, 2024 by
onkoe
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Improve child_builder add_child documentation slightly
A-ECS
Entities, components, systems, and events
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#16663
opened Dec 5, 2024 by
VictorElHajj
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Make Entities, components, systems, and events
A-Hierarchy
Parent-child entity hierarchies
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Parent
and Children
components immutable
A-ECS
#16662
opened Dec 5, 2024 by
tim-blackbird
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Implement bindless lightmaps.
A-Rendering
Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16653
opened Dec 5, 2024 by
pcwalton
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Remove the need for
collect_inner()
on QuerySortedManyIter
#16650
opened Dec 4, 2024 by
chescock
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Descriptive error message for circular required components recursion
#16648
opened Dec 4, 2024 by
SpecificProtagonist
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Make Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
StandardMaterial
bindless.
A-Rendering
Use a read-only depth buffer for transparent/transmissive passes
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Blocked
This cannot move forward until something else changes
#16631
opened Dec 3, 2024 by
JMS55
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Update winit_runner to use spawn_app for wasm32 target
#16630
opened Dec 3, 2024 by
xuwaters
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Unify ExclusiveSystemParams with normal SystemParams
A-ECS
Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
M-Needs-Release-Note
Work that should be called out in the blog due to impact
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Controversial
There is active debate or serious implications around merging this PR
ScrollPosition
scale factor fix
A-UI
#16617
opened Dec 2, 2024 by
ickshonpe
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Remove the coordinate rounding from Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
extract_text_sections
. The coor…
A-UI
#16616
opened Dec 2, 2024 by
ickshonpe
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Move UI Make things move and change over time
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
X-Contentious
There are nontrivial implications that should be thought through
Transform
to a field on Node
A-Animation
#16615
opened Dec 2, 2024 by
ickshonpe
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add line height to Rendering and layout for characters
C-Feature
A new feature, making something new possible
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
TextFont
A-Text
#16614
opened Dec 2, 2024 by
Cyborus04
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add index_range for TextureAtlas
A-Animation
Make things move and change over time
A-Rendering
Drawing game state to the screen
C-Usability
A targeted quality-of-life change that makes Bevy easier to use
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
M-Needs-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Waiting-on-Author
The author needs to make changes or address concerns before this can be merged
X-Contentious
There are nontrivial implications that should be thought through
#16611
opened Dec 2, 2024 by
useyourfeelings
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Add alpha mode implementation to shader_material_2d
A-Rendering
Drawing game state to the screen
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#16603
opened Dec 2, 2024 by
Leinnan
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