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DebugUiPlugin
doesn't respect scale factor properly
A-UI
#16666
opened Dec 5, 2024 by
JeanMertz
Support generating or redirecting rays for picking
A-Picking
Pointing at and selecting objects of all sorts
C-Feature
A new feature, making something new possible
#16664
opened Dec 5, 2024 by
Selene-Amanita
Wrong links in Pointing at and selecting objects of all sorts
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
PointerHits
doc
A-Picking
#16661
opened Dec 5, 2024 by
Selene-Amanita
The reflection of bevy_render::sync_world::TemporaryRenderEntity doesn't show up as a Component
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#16659
opened Dec 5, 2024 by
anlumo
Directional lights cascade shadows not working when using multiple render layers
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#16658
opened Dec 5, 2024 by
doup
Docs for RenderSet are at least slightly inaccurate
A-Rendering
Drawing game state to the screen
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
#16654
opened Dec 5, 2024 by
rparrett
Use Cargo workspace features for internal dependency versions
A-Cross-Cutting
Impacts the entire engine
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
#16652
opened Dec 4, 2024 by
viridia
The safety invariant of An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
SystemParam::validate_param
is not documented.
C-Bug
#16651
opened Dec 4, 2024 by
spectria-limina
Prefix benchmark names with module path
A-Cross-Cutting
Impacts the entire engine
C-Benchmarks
Stress tests and benchmarks used to measure how fast things are
C-Code-Quality
A section of code that is hard to understand or change
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
#16647
opened Dec 4, 2024 by
BD103
Cycles in required components produce inscrutable error messages
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#16645
opened Dec 4, 2024 by
rparrett
Taffy
crashes
C-Bug
#16639
opened Dec 3, 2024 by
Phoqinu
iOS app panics on will_terminate
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#16637
opened Dec 3, 2024 by
extrawurst
example Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
texture_binding_array
crashes: bindless texture arrays can't be owned
A-Rendering
example Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
shadow_biases
has many shadow artefacts
A-Rendering
bevy_mobile_example crashes during runtime
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#16634
opened Dec 3, 2024 by
Valetoriy
Require release notes and migration guides in the Bevy repo as part of PRs
A-Build-System
Related to build systems or continuous integration
A-Meta
About the project itself
C-Feature
A new feature, making something new possible
D-Modest
A "normal" level of difficulty; suitable for simple features or challenging fixes
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Blessed
Has a large architectural impact or tradeoffs, but the design has been endorsed by decision makers
Skybox rotation issue
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#16628
opened Dec 3, 2024 by
DiSaber
Misaligned text inside UI
C-Bug
An unexpected or incorrect behavior
S-Needs-Triage
This issue needs to be labelled
#16627
opened Dec 3, 2024 by
musjj
Bevy UI freezes application after window resize
A-Text
Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
#16624
opened Dec 3, 2024 by
MatrixDev
Reintroduce 0.14.2 behavior for splines inner elements
A-Math
Fundamental domain-agnostic mathematical operations
C-Bug
An unexpected or incorrect behavior
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16621
opened Dec 3, 2024 by
ThomasCartier
Upgrade typos job in CI and fix the typos detected
A-Build-System
Related to build systems or continuous integration
A-Cross-Cutting
Impacts the entire engine
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
X-Contentious
There are nontrivial implications that should be thought through
#16610
opened Dec 2, 2024 by
alice-i-cecile
Improve wording for link to contributing guide
A-Meta
About the project itself
C-Docs
An addition or correction to our documentation
D-Trivial
Nice and easy! A great choice to get started with Bevy
#16609
opened Dec 2, 2024 by
alice-i-cecile
NextState<T>
event gets silently dropped under specific conditions
A-States
#16608
opened Dec 2, 2024 by
Phoqinu
Main branch fails to compile on Rust beta.
A-Cross-Cutting
Impacts the entire engine
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Ready-For-Implementation
This issue is ready for an implementation PR. Go for it!
#16607
opened Dec 2, 2024 by
github-actions
bot
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Updated in the last three days: updated:>2024-12-02.