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513 public repositories
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Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
2D vector & raster editor that melds traditional layers & tools with a modern node-based, non-destructive, procedural workflow.
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
Updated
Nov 13, 2024
Rust
Procedural generation library for Unity
A fast simplex noise implementation in Javascript / Typescript.
Updated
Jul 26, 2024
TypeScript
Map generator for games. Generates island maps with a focus on mountains, rivers, coastlines.
Updated
Aug 24, 2017
ActionScript
Simple and flexible programming language for applications development
🌏: Dungeon free resources (terrain & roguelike generation)
Create beautiful generative geometric background images from a string.
Updated
Dec 20, 2023
Ruby
Procedural modeling in Blender using Node Editor
Updated
Feb 23, 2021
Python
Houdini recipe files repository.
Updated
Sep 7, 2024
Mathematica
An experiment in procedural dance animation
Updated
Nov 15, 2018
Common Lisp
A procedural terrain generation engine for use with the Three.js 3D graphics library for the web.
Updated
Aug 5, 2024
JavaScript
node-based WebGL design tool
Updated
Nov 20, 2024
TypeScript
Procedural Hydrology / River / Lake Simulation
This is an Unreal Engine 4/5 plugin to generate procedural dungeon.
🔍 Search Engine for a Procedural Simulation of the Web with GPT-3.
Updated
Nov 29, 2022
JavaScript
Sketches made with ShaderLab in Unity.
Updated
Oct 31, 2019
ShaderLab
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