-
-
Notifications
You must be signed in to change notification settings - Fork 35.4k
Issues: mrdoob/three.js
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
USDZ exporter premultiplies alpha in textures when Texture.premultiplyAlpha == false
#30040
opened Dec 5, 2024 by
Mirei3D
Add transmission render target scale for performance improvements
Enhancement
#30017
opened Dec 2, 2024 by
michaeldll
TSL nodes Composability / Stacking / Extends ?
Documentation
TSL
Three.js Shading Language
#29995
opened Nov 29, 2024 by
Samsy
WebGPU NodeMaterial does not takes any params for contruction
Question
#29994
opened Nov 29, 2024 by
Samsy
NodeMaterial: Add utility to convert normal materials to their node pendants.
Enhancement
#29973
opened Nov 26, 2024 by
Samsy
TSL Transpiler varying : /* unknown statement */;
TSL
Three.js Shading Language
#29968
opened Nov 26, 2024 by
Makio64
GLTFLoader: Assets with url-encoded UTF8 characters in filenames don't load correctly
Loaders
#29963
opened Nov 25, 2024 by
hybridherbst
LineNodeMaterial uv() & positionGeometry are relative to the segments not the line
#29961
opened Nov 25, 2024 by
Makio64
Video Texture makes WebGL context lost on Ubuntu
Device Issue
#29909
opened Nov 16, 2024 by
whatisor
GLTFExporter: Provide a way to export a mesh with multiple primitives
Enhancement
#29862
opened Nov 11, 2024 by
gkjohnson
hapticActuators not working in XR sessions started with hand tracking used first
WebXR
#29861
opened Nov 11, 2024 by
kalegd
Haptics example crashes after switching from hands to controllers (or vice verse)
WebXR
#29860
opened Nov 11, 2024 by
kalegd
CSM Improvement: Calculate the best fit frustum for shadow map
Enhancement
#29831
opened Nov 7, 2024 by
ligaofeng0901
WebGPURenderer: Multiple renderer setup with FX produces warnings.
WebGPU
#29825
opened Nov 6, 2024 by
didibr
TSL: Avoid naming collision when using Three.js Shading Language
label()
or toVar()
.
TSL
#29813
opened Nov 5, 2024 by
Mugen87
Previous Next
ProTip!
Exclude everything labeled
bug
with -label:bug.