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Block bungee bound plugin messages if we aren't behind a proxy
status: needs triage
#11706
opened Dec 4, 2024 by
SergioK29
Minecarts with noPhysics don't power detector rails
status: needs triage
#11701
opened Dec 2, 2024 by
Mondbrille
BlockState#copy() does not infer block entity
status: accepted
Disputed bug is accepted as valid or Feature accepted as desired to be added.
version: 1.21.3
Game version 1.21.3
#11700
opened Dec 1, 2024 by
YouHaveTrouble
Resyncing entity positions' every 60 ticks breaks entity display's Game version 1.21.3
teleport_duration
interpolation if the position gets sync during a interpolation
status: needs triage
version: 1.21.3
#11694
opened Dec 1, 2024 by
MrPowerGamerBR
Cancelling PlayerTradeEvent levels up the villager and locks trades
status: needs triage
version: 1.21.3
Game version 1.21.3
#11693
opened Dec 1, 2024 by
SergioK29
Cancelling PlayerReadyArrowEvent for crossbow desyncs the item
status: needs triage
version: 1.21.3
Game version 1.21.3
#11678
opened Nov 27, 2024 by
Chaosdave34
Map data is continually sent once a second even with no changes
status: needs triage
version: 1.21.3
Game version 1.21.3
#11677
opened Nov 27, 2024 by
SergioK29
Players are able to Riptide without calling PlayerRiptideEvent
status: needs triage
version: 1.21.3
Game version 1.21.3
#11676
opened Nov 27, 2024 by
ILikePtatoes
getMaxHeight()
has incorrect behavior since 1.21.3
status: accepted
#11674
opened Nov 27, 2024 by
MrPowerGamerBR
Material#createBlockData throws an internal NullPointerException
priority: low
This issue only describes a minor inconvenience.
status: accepted
Disputed bug is accepted as valid or Feature accepted as desired to be added.
#11673
opened Nov 26, 2024 by
TheLimeGlass
Riptiding does not call PlayerItemDamageEvent
status: accepted
Disputed bug is accepted as valid or Feature accepted as desired to be added.
version: 1.21.3
Game version 1.21.3
#11655
opened Nov 23, 2024 by
dawon
Brigadier: Incorrect serialization of same-name command nodes causing client to suggest invalid literals
status: needs triage
version: 1.21.3
Game version 1.21.3
#11649
opened Nov 23, 2024 by
Rickyboy320
Brigadier API : supports to redirect to the RootCommandNode
status: needs triage
#11647
opened Nov 22, 2024 by
marcbal
Sheep/Bogged/Snowman "regrow wool/mushroom/pumpkin" methods
good first issue
Simple bug fix or feature which would be a good first PR for someone new to the project
scope: api
status: accepted
Disputed bug is accepted as valid or Feature accepted as desired to be added.
#11638
opened Nov 20, 2024 by
NonSwag
Console colors no longer showing post Jline fix.
size: small
status: accepted
Disputed bug is accepted as valid or Feature accepted as desired to be added.
type: bug
Something doesn't work as it was intended to.
version: 1.21.3
Game version 1.21.3
#11637
opened Nov 19, 2024 by
andrewkm
Can't properly cancel entity movement with passengers or for vehicles
status: needs triage
version: 1.21.3
Game version 1.21.3
#11633
opened Nov 18, 2024 by
NonSwag
Server crashes if enchantment is removed with datapacks
status: needs triage
version: 1.21.3
Game version 1.21.3
#11623
opened Nov 17, 2024 by
david85258
EntityKnockbackByEntityEvent is called twice if triggered by a player doing a strong knockback attack.
status: needs triage
type: bug
Something doesn't work as it was intended to.
version: 1.21.3
Game version 1.21.3
#11622
opened Nov 17, 2024 by
r6653116
API breakage: This issue only describes a minor inconvenience.
status: needs triage
status: unlikely
Unlikely to ever be worked on due to complexity or risk
type: bug
Something doesn't work as it was intended to.
version: 1.21.1
Game version 1.21.1
Player#loadData()
doesn't load player's world info
priority: low
#11572
opened Nov 3, 2024 by
metabrixkt
Wind Charged Knockback
status: needs triage
type: bug
Something doesn't work as it was intended to.
#11567
opened Nov 2, 2024 by
Drqad
Trampling farmland calls BlockFadeEvent
resolution: awaiting response
Additional information is required from the issue reporter
status: needs triage
type: bug
Something doesn't work as it was intended to.
version: 1.21.1
Game version 1.21.1
#11566
opened Nov 2, 2024 by
NonSwag
Swapping items and attacking will (for a split second) make player.getAttackCooldown() return 1.0 instantly using EntityDamageByEntityEvent
status: needs triage
type: bug
Something doesn't work as it was intended to.
version: 1.21.1
Game version 1.21.1
#11552
opened Nov 1, 2024 by
ILikePtatoes
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