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level_checker.go
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level_checker.go
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// Copyright 2019 The LevelDB-Go and Pebble Authors. All rights reserved. Use
// of this source code is governed by a BSD-style license that can be found in
// the LICENSE file.
package pebble
import (
"context"
"fmt"
"io"
"sort"
"github.com/cockroachdb/errors"
"github.com/cockroachdb/pebble/internal/base"
"github.com/cockroachdb/pebble/internal/keyspan"
"github.com/cockroachdb/pebble/internal/manifest"
)
// This file implements DB.CheckLevels() which checks that every entry in the
// DB is consistent with respect to the level invariant: any point (or the
// infinite number of points in a range tombstone) has a seqnum such that a
// point with the same UserKey at a lower level has a lower seqnum. This is an
// expensive check since it involves iterating over all the entries in the DB,
// hence only intended for tests or tools.
//
// If we ignore range tombstones, the consistency checking of points can be
// done with a simplified version of mergingIter. simpleMergingIter is that
// simplified version of mergingIter that only needs to step through points
// (analogous to only doing Next()). It can also easily accommodate
// consistency checking of points relative to range tombstones.
// simpleMergingIter does not do any seek optimizations present in mergingIter
// (it minimally needs to seek the range delete iterators to position them at
// or past the current point) since it does not want to miss points for
// purposes of consistency checking.
//
// Mutual consistency of range tombstones is non-trivial to check. One needs
// to detect inversions of the form [a, c)#8 at higher level and [b, c)#10 at
// a lower level. The start key of the former is not contained in the latter
// and we can't use the exclusive end key, c, for a containment check since it
// is the sentinel key. We observe that if these tombstones were fragmented
// wrt each other we would have [a, b)#8 and [b, c)#8 at the higher level and
// [b, c)#10 at the lower level and then it is is trivial to compare the two
// [b, c) tombstones. Note that this fragmentation needs to take into account
// that tombstones in a file may be untruncated and need to act within the
// bounds of the file. This checking is performed by checkRangeTombstones()
// and its helper functions.
// The per-level structure used by simpleMergingIter.
type simpleMergingIterLevel struct {
iter internalIterator
rangeDelIter keyspan.FragmentIterator
iterKV *base.InternalKV
tombstone *keyspan.Span
}
func (ml *simpleMergingIterLevel) setRangeDelIter(iter keyspan.FragmentIterator) {
ml.tombstone = nil
if ml.rangeDelIter != nil {
ml.rangeDelIter.Close()
}
ml.rangeDelIter = iter
}
type simpleMergingIter struct {
levels []simpleMergingIterLevel
snapshot base.SeqNum
heap simpleMergingIterHeap
// The last point's key and level. For validation.
lastKey InternalKey
lastLevel int
lastIterMsg string
// A non-nil valueMerger means MERGE record processing is ongoing.
valueMerger base.ValueMerger
// The first error will cause step() to return false.
err error
numPoints int64
merge Merge
formatKey base.FormatKey
}
func (m *simpleMergingIter) init(
merge Merge,
cmp Compare,
snapshot base.SeqNum,
formatKey base.FormatKey,
levels ...simpleMergingIterLevel,
) {
m.levels = levels
m.formatKey = formatKey
m.merge = merge
m.snapshot = snapshot
m.lastLevel = -1
m.heap.cmp = cmp
m.heap.items = make([]simpleMergingIterItem, 0, len(levels))
for i := range m.levels {
l := &m.levels[i]
l.iterKV = l.iter.First()
if l.iterKV != nil {
item := simpleMergingIterItem{
index: i,
value: l.iterKV.V,
}
item.key = l.iterKV.K.Clone()
m.heap.items = append(m.heap.items, item)
}
}
m.heap.init()
if m.heap.len() == 0 {
return
}
m.positionRangeDels()
}
// Positions all the rangedel iterators at or past the current top of the
// heap, using SeekGE().
func (m *simpleMergingIter) positionRangeDels() {
item := &m.heap.items[0]
for i := range m.levels {
l := &m.levels[i]
if l.rangeDelIter == nil {
continue
}
t, err := l.rangeDelIter.SeekGE(item.key.UserKey)
m.err = firstError(m.err, err)
l.tombstone = t
}
}
// Returns true if not yet done.
func (m *simpleMergingIter) step() bool {
if m.heap.len() == 0 || m.err != nil {
return false
}
item := &m.heap.items[0]
l := &m.levels[item.index]
// Sentinels are not relevant for this point checking.
if !item.key.IsExclusiveSentinel() && item.key.Visible(m.snapshot, base.SeqNumMax) {
// This is a visible point key.
if !m.handleVisiblePoint(item, l) {
return false
}
}
// The iterator for the current level may be closed in the following call to
// Next(). We save its debug string for potential use after it is closed -
// either in this current step() invocation or on the next invocation.
m.lastIterMsg = l.iter.String()
// Step to the next point.
l.iterKV = l.iter.Next()
if l.iterKV == nil {
m.err = errors.CombineErrors(l.iter.Error(), l.iter.Close())
l.iter = nil
m.heap.pop()
} else {
// Check point keys in an sstable are ordered. Although not required, we check
// for memtables as well. A subtle check here is that successive sstables of
// L1 and higher levels are ordered. This happens when levelIter moves to the
// next sstable in the level, in which case item.key is previous sstable's
// last point key.
if !l.iterKV.K.IsExclusiveSentinel() && base.InternalCompare(m.heap.cmp, item.key, l.iterKV.K) >= 0 {
m.err = errors.Errorf("out of order keys %s >= %s in %s",
item.key.Pretty(m.formatKey), l.iterKV.K.Pretty(m.formatKey), l.iter)
return false
}
item.key = base.InternalKey{
Trailer: l.iterKV.K.Trailer,
UserKey: append(item.key.UserKey[:0], l.iterKV.K.UserKey...),
}
item.value = l.iterKV.V
if m.heap.len() > 1 {
m.heap.fix(0)
}
}
if m.err != nil {
return false
}
if m.heap.len() == 0 {
// If m.valueMerger != nil, the last record was a MERGE record.
if m.valueMerger != nil {
var closer io.Closer
var err error
_, closer, err = m.valueMerger.Finish(true /* includesBase */)
if closer != nil {
err = errors.CombineErrors(err, closer.Close())
}
if err != nil {
m.err = errors.CombineErrors(m.err,
errors.Wrapf(err, "merge processing error on key %s in %s",
item.key.Pretty(m.formatKey), m.lastIterMsg))
}
m.valueMerger = nil
}
return false
}
m.positionRangeDels()
return true
}
// handleVisiblePoint returns true if validation succeeded and level checking
// can continue.
func (m *simpleMergingIter) handleVisiblePoint(
item *simpleMergingIterItem, l *simpleMergingIterLevel,
) (ok bool) {
m.numPoints++
keyChanged := m.heap.cmp(item.key.UserKey, m.lastKey.UserKey) != 0
if !keyChanged {
// At the same user key. We will see them in decreasing seqnum
// order so the lastLevel must not be lower.
if m.lastLevel > item.index {
m.err = errors.Errorf("found InternalKey %s in %s and InternalKey %s in %s",
item.key.Pretty(m.formatKey), l.iter, m.lastKey.Pretty(m.formatKey),
m.lastIterMsg)
return false
}
m.lastLevel = item.index
} else {
// The user key has changed.
m.lastKey.Trailer = item.key.Trailer
m.lastKey.UserKey = append(m.lastKey.UserKey[:0], item.key.UserKey...)
m.lastLevel = item.index
}
// Ongoing series of MERGE records ends with a MERGE record.
if keyChanged && m.valueMerger != nil {
var closer io.Closer
_, closer, m.err = m.valueMerger.Finish(true /* includesBase */)
if m.err == nil && closer != nil {
m.err = closer.Close()
}
m.valueMerger = nil
}
itemValue, _, err := item.value.Value(nil)
if err != nil {
m.err = err
return false
}
if m.valueMerger != nil {
// Ongoing series of MERGE records.
switch item.key.Kind() {
case InternalKeyKindSingleDelete, InternalKeyKindDelete, InternalKeyKindDeleteSized:
var closer io.Closer
_, closer, m.err = m.valueMerger.Finish(true /* includesBase */)
if m.err == nil && closer != nil {
m.err = closer.Close()
}
m.valueMerger = nil
case InternalKeyKindSet, InternalKeyKindSetWithDelete:
m.err = m.valueMerger.MergeOlder(itemValue)
if m.err == nil {
var closer io.Closer
_, closer, m.err = m.valueMerger.Finish(true /* includesBase */)
if m.err == nil && closer != nil {
m.err = closer.Close()
}
}
m.valueMerger = nil
case InternalKeyKindMerge:
m.err = m.valueMerger.MergeOlder(itemValue)
default:
m.err = errors.Errorf("pebble: invalid internal key kind %s in %s",
item.key.Pretty(m.formatKey),
l.iter)
return false
}
} else if item.key.Kind() == InternalKeyKindMerge && m.err == nil {
// New series of MERGE records.
m.valueMerger, m.err = m.merge(item.key.UserKey, itemValue)
}
if m.err != nil {
m.err = errors.Wrapf(m.err, "merge processing error on key %s in %s",
item.key.Pretty(m.formatKey), l.iter)
return false
}
// Is this point covered by a tombstone at a lower level? Note that all these
// iterators must be positioned at a key > item.key.
for level := item.index + 1; level < len(m.levels); level++ {
lvl := &m.levels[level]
if lvl.rangeDelIter == nil || lvl.tombstone.Empty() {
continue
}
if lvl.tombstone.Contains(m.heap.cmp, item.key.UserKey) && lvl.tombstone.CoversAt(m.snapshot, item.key.SeqNum()) {
m.err = errors.Errorf("tombstone %s in %s deletes key %s in %s",
lvl.tombstone.Pretty(m.formatKey), lvl.iter, item.key.Pretty(m.formatKey),
l.iter)
return false
}
}
return true
}
// Checking that range tombstones are mutually consistent is performed by
// checkRangeTombstones(). See the overview comment at the top of the file.
//
// We do this check as follows:
// - Collect the tombstones for each level, put them into one pool of tombstones
// along with their level information (addTombstonesFromIter()).
// - Collect the start and end user keys from all these tombstones
// (collectAllUserKey()) and use them to fragment all the tombstones
// (fragmentUsingUserKey()).
// - Sort tombstones by start key and decreasing seqnum
// (tombstonesByStartKeyAndSeqnum) - all tombstones that have the same start
// key will have the same end key because they have been fragmented.
// - Iterate and check (iterateAndCheckTombstones()).
//
// Note that this simple approach requires holding all the tombstones across all
// levels in-memory. A more sophisticated incremental approach could be devised,
// if necessary.
// A tombstone and the corresponding level it was found in.
type tombstoneWithLevel struct {
keyspan.Span
level int
// The level in LSM. A -1 means it's a memtable.
lsmLevel int
fileNum FileNum
}
// For sorting tombstoneWithLevels in increasing order of start UserKey and
// for the same start UserKey in decreasing order of seqnum.
type tombstonesByStartKeyAndSeqnum struct {
cmp Compare
buf []tombstoneWithLevel
}
func (v *tombstonesByStartKeyAndSeqnum) Len() int { return len(v.buf) }
func (v *tombstonesByStartKeyAndSeqnum) Less(i, j int) bool {
less := v.cmp(v.buf[i].Start, v.buf[j].Start)
if less == 0 {
return v.buf[i].LargestSeqNum() > v.buf[j].LargestSeqNum()
}
return less < 0
}
func (v *tombstonesByStartKeyAndSeqnum) Swap(i, j int) {
v.buf[i], v.buf[j] = v.buf[j], v.buf[i]
}
func iterateAndCheckTombstones(
cmp Compare, formatKey base.FormatKey, tombstones []tombstoneWithLevel,
) error {
sortBuf := tombstonesByStartKeyAndSeqnum{
cmp: cmp,
buf: tombstones,
}
sort.Sort(&sortBuf)
// For a sequence of tombstones that share the same start UserKey, we will
// encounter them in non-increasing seqnum order and so should encounter them
// in non-decreasing level order.
lastTombstone := tombstoneWithLevel{}
for _, t := range tombstones {
if cmp(lastTombstone.Start, t.Start) == 0 && lastTombstone.level > t.level {
return errors.Errorf("encountered tombstone %s in %s"+
" that has a lower seqnum than the same tombstone in %s",
t.Span.Pretty(formatKey), levelOrMemtable(t.lsmLevel, t.fileNum),
levelOrMemtable(lastTombstone.lsmLevel, lastTombstone.fileNum))
}
lastTombstone = t
}
return nil
}
type checkConfig struct {
logger Logger
comparer *Comparer
readState *readState
newIters tableNewIters
seqNum base.SeqNum
stats *CheckLevelsStats
merge Merge
formatKey base.FormatKey
}
// cmp is shorthand for comparer.Compare.
func (c *checkConfig) cmp(a, b []byte) int { return c.comparer.Compare(a, b) }
func checkRangeTombstones(c *checkConfig) error {
var level int
var tombstones []tombstoneWithLevel
var err error
memtables := c.readState.memtables
for i := len(memtables) - 1; i >= 0; i-- {
iter := memtables[i].newRangeDelIter(nil)
if iter == nil {
continue
}
tombstones, err = addTombstonesFromIter(
iter, level, -1, 0, tombstones, c.seqNum, c.cmp, c.formatKey,
)
iter.Close()
if err != nil {
return err
}
level++
}
current := c.readState.current
addTombstonesFromLevel := func(files manifest.LevelIterator, lsmLevel int) error {
for f := files.First(); f != nil; f = files.Next() {
lf := files.Take()
iters, err := c.newIters(
context.Background(), lf.FileMetadata, &IterOptions{layer: manifest.Level(lsmLevel)},
internalIterOpts{}, iterRangeDeletions)
if err != nil {
return err
}
tombstones, err = addTombstonesFromIter(iters.RangeDeletion(), level, lsmLevel, f.FileNum,
tombstones, c.seqNum, c.cmp, c.formatKey)
iters.CloseAll()
if err != nil {
return err
}
}
return nil
}
// Now the levels with untruncated tombsones.
for i := len(current.L0SublevelFiles) - 1; i >= 0; i-- {
if current.L0SublevelFiles[i].Empty() {
continue
}
err := addTombstonesFromLevel(current.L0SublevelFiles[i].Iter(), 0)
if err != nil {
return err
}
level++
}
for i := 1; i < len(current.Levels); i++ {
if err := addTombstonesFromLevel(current.Levels[i].Iter(), i); err != nil {
return err
}
level++
}
if c.stats != nil {
c.stats.NumTombstones = len(tombstones)
}
// We now have truncated tombstones.
// Fragment them all.
userKeys := collectAllUserKeys(c.cmp, tombstones)
tombstones = fragmentUsingUserKeys(c.cmp, tombstones, userKeys)
return iterateAndCheckTombstones(c.cmp, c.formatKey, tombstones)
}
func levelOrMemtable(lsmLevel int, fileNum FileNum) string {
if lsmLevel == -1 {
return "memtable"
}
return fmt.Sprintf("L%d: fileNum=%s", lsmLevel, fileNum)
}
func addTombstonesFromIter(
iter keyspan.FragmentIterator,
level int,
lsmLevel int,
fileNum FileNum,
tombstones []tombstoneWithLevel,
seqNum base.SeqNum,
cmp Compare,
formatKey base.FormatKey,
) (_ []tombstoneWithLevel, err error) {
var prevTombstone keyspan.Span
tomb, err := iter.First()
for ; tomb != nil; tomb, err = iter.Next() {
t := tomb.Visible(seqNum)
if t.Empty() {
continue
}
t = t.Clone()
// This is mainly a test for rangeDelV2 formatted blocks which are expected to
// be ordered and fragmented on disk. But we anyways check for memtables,
// rangeDelV1 as well.
if cmp(prevTombstone.End, t.Start) > 0 {
return nil, errors.Errorf("unordered or unfragmented range delete tombstones %s, %s in %s",
prevTombstone.Pretty(formatKey), t.Pretty(formatKey), levelOrMemtable(lsmLevel, fileNum))
}
prevTombstone = t
if !t.Empty() {
tombstones = append(tombstones, tombstoneWithLevel{
Span: t,
level: level,
lsmLevel: lsmLevel,
fileNum: fileNum,
})
}
}
if err != nil {
return nil, err
}
return tombstones, nil
}
type userKeysSort struct {
cmp Compare
buf [][]byte
}
func (v *userKeysSort) Len() int { return len(v.buf) }
func (v *userKeysSort) Less(i, j int) bool {
return v.cmp(v.buf[i], v.buf[j]) < 0
}
func (v *userKeysSort) Swap(i, j int) {
v.buf[i], v.buf[j] = v.buf[j], v.buf[i]
}
func collectAllUserKeys(cmp Compare, tombstones []tombstoneWithLevel) [][]byte {
keys := make([][]byte, 0, len(tombstones)*2)
for _, t := range tombstones {
keys = append(keys, t.Start)
keys = append(keys, t.End)
}
sorter := userKeysSort{
cmp: cmp,
buf: keys,
}
sort.Sort(&sorter)
var last, curr int
for last, curr = -1, 0; curr < len(keys); curr++ {
if last < 0 || cmp(keys[last], keys[curr]) != 0 {
last++
keys[last] = keys[curr]
}
}
keys = keys[:last+1]
return keys
}
func fragmentUsingUserKeys(
cmp Compare, tombstones []tombstoneWithLevel, userKeys [][]byte,
) []tombstoneWithLevel {
var buf []tombstoneWithLevel
for _, t := range tombstones {
// Find the first position with tombstone start < user key
i := sort.Search(len(userKeys), func(i int) bool {
return cmp(t.Start, userKeys[i]) < 0
})
for ; i < len(userKeys); i++ {
if cmp(userKeys[i], t.End) >= 0 {
break
}
tPartial := t
tPartial.End = userKeys[i]
buf = append(buf, tPartial)
t.Start = userKeys[i]
}
buf = append(buf, t)
}
return buf
}
// CheckLevelsStats provides basic stats on points and tombstones encountered.
type CheckLevelsStats struct {
NumPoints int64
NumTombstones int
}
// CheckLevels checks:
// - Every entry in the DB is consistent with the level invariant. See the
// comment at the top of the file.
// - Point keys in sstables are ordered.
// - Range delete tombstones in sstables are ordered and fragmented.
// - Successful processing of all MERGE records.
func (d *DB) CheckLevels(stats *CheckLevelsStats) error {
// Grab and reference the current readState.
readState := d.loadReadState()
defer readState.unref()
// Determine the seqnum to read at after grabbing the read state (current and
// memtables) above.
seqNum := d.mu.versions.visibleSeqNum.Load()
checkConfig := &checkConfig{
logger: d.opts.Logger,
comparer: d.opts.Comparer,
readState: readState,
newIters: d.newIters,
seqNum: seqNum,
stats: stats,
merge: d.merge,
formatKey: d.opts.Comparer.FormatKey,
}
return checkLevelsInternal(checkConfig)
}
func checkLevelsInternal(c *checkConfig) (err error) {
// Phase 1: Use a simpleMergingIter to step through all the points and ensure
// that points with the same user key at different levels are not inverted
// wrt sequence numbers and the same holds for tombstones that cover points.
// To do this, one needs to construct a simpleMergingIter which is similar to
// how one constructs a mergingIter.
// Add mem tables from newest to oldest.
var mlevels []simpleMergingIterLevel
defer func() {
for i := range mlevels {
l := &mlevels[i]
if l.iter != nil {
err = firstError(err, l.iter.Close())
l.iter = nil
}
if l.rangeDelIter != nil {
l.rangeDelIter.Close()
l.rangeDelIter = nil
}
}
}()
memtables := c.readState.memtables
for i := len(memtables) - 1; i >= 0; i-- {
mem := memtables[i]
mlevels = append(mlevels, simpleMergingIterLevel{
iter: mem.newIter(nil),
rangeDelIter: mem.newRangeDelIter(nil),
})
}
current := c.readState.current
// Determine the final size for mlevels so that there are no more
// reallocations. levelIter will hold a pointer to elements in mlevels.
start := len(mlevels)
for sublevel := len(current.L0SublevelFiles) - 1; sublevel >= 0; sublevel-- {
if current.L0SublevelFiles[sublevel].Empty() {
continue
}
mlevels = append(mlevels, simpleMergingIterLevel{})
}
for level := 1; level < len(current.Levels); level++ {
if current.Levels[level].Empty() {
continue
}
mlevels = append(mlevels, simpleMergingIterLevel{})
}
mlevelAlloc := mlevels[start:]
// Add L0 files by sublevel.
for sublevel := len(current.L0SublevelFiles) - 1; sublevel >= 0; sublevel-- {
if current.L0SublevelFiles[sublevel].Empty() {
continue
}
manifestIter := current.L0SublevelFiles[sublevel].Iter()
iterOpts := IterOptions{logger: c.logger}
li := &levelIter{}
li.init(context.Background(), iterOpts, c.comparer, c.newIters, manifestIter,
manifest.L0Sublevel(sublevel), internalIterOpts{})
li.initRangeDel(&mlevelAlloc[0])
mlevelAlloc[0].iter = li
mlevelAlloc = mlevelAlloc[1:]
}
for level := 1; level < len(current.Levels); level++ {
if current.Levels[level].Empty() {
continue
}
iterOpts := IterOptions{logger: c.logger}
li := &levelIter{}
li.init(context.Background(), iterOpts, c.comparer, c.newIters,
current.Levels[level].Iter(), manifest.Level(level), internalIterOpts{})
li.initRangeDel(&mlevelAlloc[0])
mlevelAlloc[0].iter = li
mlevelAlloc = mlevelAlloc[1:]
}
mergingIter := &simpleMergingIter{}
mergingIter.init(c.merge, c.cmp, c.seqNum, c.formatKey, mlevels...)
for cont := mergingIter.step(); cont; cont = mergingIter.step() {
}
if err := mergingIter.err; err != nil {
return err
}
if c.stats != nil {
c.stats.NumPoints = mergingIter.numPoints
}
// Phase 2: Check that the tombstones are mutually consistent.
return checkRangeTombstones(c)
}
type simpleMergingIterItem struct {
index int
key InternalKey
value base.LazyValue
}
type simpleMergingIterHeap struct {
cmp Compare
reverse bool
items []simpleMergingIterItem
}
func (h *simpleMergingIterHeap) len() int {
return len(h.items)
}
func (h *simpleMergingIterHeap) less(i, j int) bool {
ikey, jkey := h.items[i].key, h.items[j].key
if c := h.cmp(ikey.UserKey, jkey.UserKey); c != 0 {
if h.reverse {
return c > 0
}
return c < 0
}
if h.reverse {
return ikey.Trailer < jkey.Trailer
}
return ikey.Trailer > jkey.Trailer
}
func (h *simpleMergingIterHeap) swap(i, j int) {
h.items[i], h.items[j] = h.items[j], h.items[i]
}
// init, fix, up and down are copied from the go stdlib.
func (h *simpleMergingIterHeap) init() {
// heapify
n := h.len()
for i := n/2 - 1; i >= 0; i-- {
h.down(i, n)
}
}
func (h *simpleMergingIterHeap) fix(i int) {
if !h.down(i, h.len()) {
h.up(i)
}
}
func (h *simpleMergingIterHeap) pop() *simpleMergingIterItem {
n := h.len() - 1
h.swap(0, n)
h.down(0, n)
item := &h.items[n]
h.items = h.items[:n]
return item
}
func (h *simpleMergingIterHeap) up(j int) {
for {
i := (j - 1) / 2 // parent
if i == j || !h.less(j, i) {
break
}
h.swap(i, j)
j = i
}
}
func (h *simpleMergingIterHeap) down(i0, n int) bool {
i := i0
for {
j1 := 2*i + 1
if j1 >= n || j1 < 0 { // j1 < 0 after int overflow
break
}
j := j1 // left child
if j2 := j1 + 1; j2 < n && h.less(j2, j1) {
j = j2 // = 2*i + 2 // right child
}
if !h.less(j, i) {
break
}
h.swap(i, j)
i = j
}
return i > i0
}